
Pv_745.effect_se_file_name=rom/sound/pv703_effect.farc Pv_744.effect_se_file_name=rom/sound/pv703_effect.farc Pv_743.effect_se_file_name=rom/sound/pv703_effect.farc Pv_742.effect_se_file_name=rom/sound/pv705_effect.farc Pv_file_name=root+/script/pv742/pv_742_extreme.dsc This is also the case with all of the DLC songs' pv_db.Īll the AR songs have unused coding to load DSC files, bonus event sounds, bpm, and button and scratch sounds. In pv_db.ppr, there's an unused PV number that uses 699 with two codes, and no such song for it exists. In dbg.farc/dbg.txi, there's text for the untextured axis sphere, indicating that it is unused. The Tutorial version only has one for Normal, and the Extreme version has all the other difficulties with no data. Just like the previous games, Ievan Polkka has unused DSCs for all the difficulties, but this one is a bit different. In Doubleganger's PV, the student NPCs actually have their face fully textured in very low quality, normally unseen in-game. It seems to have no purpose, though it was most likely meant for testing.

It could've possibly been a test for taking screenshots, or a placeholder for something in the stage model.Ī test stage that contains a 3D square platform and flat land around it with a grey skybox.ĭbg.farc/dbg.osd is an untextured model of an axis sphere. These are also used in DIVA X for the same purpose.Īkatsuki Arrival's stage model has a texture of Miku's hand from one of the scenes with its pixel size and frame rate capture. In some models, they have different pixel sizes. The "Render" one is normally used in Stage PV models, and the "Movie" one is normally used in DIVA Room models (sometimes in stage models), though these are never seen in-game since they're placeholders.

You may also find him on French video games media.These two placeholder textures are normally used in stage models. His knowledge now allows him to import games at Japanese release for unthinkable prices, and then tell everyone about them. But at night he becomes Ryuzaki57, an extreme otaku gamer hungry for Japanese games (preferably with pretty girls in the main role). During the day, Thomas is a normal account manager. See the above video, taken from the live stream.Īfter graduating from a French business school, Thomas felt an irresistible force drawing him to study Japanese, which eventually led him to Japanese Profeciency Test level 1 in 2012. Last but not least, SEGA gave a first look of Alien Alien and Hibana running on PS4. Funnily enough, this comes exactly one year after the announcement of Project Diva Megamix and the promise of said DLC.Īlthough we don't have official details yet, the pack should include the following songs: Alien Alien (by Nayutan Seijin), Hibana (by DECO*27), Teo (by Omoi), Loki (by MikitoP), Jigsaw Puzzle (by MafuMafu), Dreamin' Chu Chu (by emon), Ooedo Julia Night (by MitchieM), Jitterbug (by Hachiya Nanashi), 39 Music (by MikitoP) and Catch the Wave (by Kz), as well as the new costume made for "Catch the Wave".
#HATSUNE MIKU PROJECT DIVA 2ND DLC SONGS DOWNLOAD PS4#
By Thomas Froehlicher, posted on 17 June 2020 / 2,602 ViewsĪfter what feels like decades, PS4 players will soon be able to experience new songs in the Hatsune Miku Project Diva series, which is still in the middle of celebrations marking its 10th anniversary.ĭLC regrouping the ten new music tracks that premiered in Hatsune Miku Project Diva Megamix will be made available for Hatsune Miku Project Diva Future Tone on July 2nd for 3000 yen (VAT not included), as reported by Hachima Kikô.
